Archive for Instances

Oculus Kharmic-Chi Drake Thing

Last night I logged on late. Some of my guild were knocking stuff over in Icecrown Citadel, some others were doing daily quests. I wasn’t in the mood for a full round of dailies, so decided to do a select few. First I went to Dalaran and picked up the Jewelcrafter’s daily quest then put Stormshaper in the queue for the daily heroic. I nipped back to the Argent Tournament and picked up a few daily quests there. I’ve long since given up doing the boring jousting dailies, but picked up a few of the others. I went off, killed the cultist on the mountain plateau just outside the tournament grounds, then flew across to solo Chillmaw. Easy. Nipped down to Icecrown Citadel and killed the mobs to complete Battle Before The Citadel, and then, just as I’d started to make my way back to hand in, the random daily instance group formed. I zoned in and it was Oculus.

As usual, people zoned in, then zoned straight back out again. Yeah, thanks for doing that, I hope you enjoyed your 30 minute debuff.

Eventually, we got some replacements and went for it. It was hassle free.

Oculus is a piece of cake now, being nerfed down so much from its original format. Truth be told, it was always a pretty frustrating and very boring instance. The novelty was that you were riding a drake and battling. Except, well you’re not. The last battle you are mounted, sure, but the interim? Well, if you are unfortunate enough to pull some of the mobs then yeah, you need to be mounted to fight them off, but there are so few of them now, that you can easily fly from mob to mob without pulling anything.

So your Oculus experience consists of continually summoning a drake, flying it for seconds, dismounting, then having a short fight before repeating. It is a frustrating, stop/start instance which doesn’t really give you any sense of team play. Your playing style is constantly interrupted as you fly from ledge to ledge and smash down mobs before repeating.

A while ago, there was a report that the last boss in Oculus, Ley-Guardian Eregos was the most difficult boss to down in WoTLK. People basically avoided the instance because he was so tricky. Well – its not that he’s tricky, its just that people couldn’t go in there and force kill him as they can do in every other instance. As a DPS, you have to use the Temporal Rift debuff on him, and make sure you have 10 stacks on him before you use Shock Lance. So there’s no button spamming at all, its simply a two button fight. If you pull aggro from the tank (for shame) use evasive manouvres and hope that the tank can get the aggro back before you get wiped out. If he enrages, you can stop time to either get out of range, or get a free shot or two on him.

This was too much for most folks, because if you’re DPS, you blindingly mash all the buttons in a spam frenzy, which simply doesn’t work. So to tempt people back into the dungeon, Blizzard nerfed him down and nerfed him down. Still people avoided the instance. Stormshaper really struggled to complete this instance when she was grinding out heroics for gear, so Blizzard added an extra set of loot from the boss, in the guise of the Cache of the Ley Guardian.

I’ve actually seen people down the boss, roll on loot then zone straight out again before claiming their extra bag of spoils – you know – because they’re so busy getting to the next instance and the next and the next? Anyway, if you are smart enough, you simply open the box where the loot is, and pick up your bag, and in there, you will find two extra emblems of triumph, perhaps some gems, and if you’re lucky, and this is the whole point of this post, Stormshaper was very, very lucky, you will find the Reins of the Blue Drake. That’s what Stormshaper got last night for completing Oculus and I was delighted.

I’d like to think that because I didn’t roll on the black drage the other night, when we won our “Of The Nightfall” titles, this was some sort of Karmic payback. You see, I firmly believe that if you give nice, more often than not, you’ll get nice. Tonight, Stormshaper got nice.

Of course she already has a Reins of the Bronze Drake from Culling of Stratholme in her bank, so with two lovely drakes available to her, maybe its time I bought the fast flying skill. The only thing stopping me is that I’m convinced the price will drop significantly when Cataclysm comes out. I’ve heard nothing, or read nothing, but I’m just convinced that it will happen and I don’t want to spend 5000g if in a few months time, I can get the same skill for less.

But for now, I’m enjoying Stormshaper’s good luck, and wondering, now that I’ve got the drake from Oculus, should I do like so many others, and zone out as soon as I realise where the Random Dungeon Finder has put me?

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Frostshock and You

I was looking on the Auction House on my bank character the other day, when I happened across something I’ve not seen for a good, long time. Someone had obviously been farming Dire Maul, because there were a few books for sale on the auction house, and among the pile was one for shamans called Frost Shock and You.

In the days when Dire Maul was popular (that’s going back a while), the place turned up a whole raft of these manuscripts. This specific item would have been horde-centric, because back then, only the horde had shamans.

So, I bought the book for a few gold off the auction house, and tomorrow, I’m going to run Stormshaper through Dire Maul to see if I can 1) actually find the fortitude to do the whole instance which will lead to some pretty nice achievements, 2) she will get her hands on the Crescent Key and 3) complete this quest. The reward for this quest is a trinket with the rather grand name of Royal Seal of Eldre’Thalas.

Back in the days of vanilla World of Warcraft, before the Dark Portal was opened, and the Draenei crash landed off the coast of Kalimdor, this trinket was hunted down for shamans who were going off to battle level 60 Onyxia. Those days are, of course, long since gone, but I am going to see if I can get it for completeness sake. Part of me is a bit sad that I’d forgotten this item was available in Dire Maul. I would have liked to have attempted to get it when Stormshaper could have used it, but no-one runs Dire Maul these days, and the sad truth is that she would have been in for a dreadfully long wait in order to find a group to run the instance continually in the hope that it dropped.

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Of The Nightfall….

As you probably know, Stormshaper was rolled with the intention of me going back to the start and enjoying the game over again. I had got bored with endgame raiding and the tedium of farming materials for fish feasts, analysing peformance logs, looking at gems and enchants and raid composition so that I could eek out the smallest DPS gain and get further into the Icecrown Citadel grind.

Very quickly, she went through the levels, out to Outlands, then on to Northrend. She hit 80, she farmed heroics, and now, she has done all that, and the 10 man raid content is open to her.

One of the most interesting, and still difficult challenges in 10 man raiding is the Obsidian Sanctum encounter with Sartharion, where you leave the three other drakes alive.

Okay, when I say difficult challenges, I know that leading edge raid teams did this stuff over a year ago in gear far inferior to the gear that drops now. Stormshaper is head to foot in tier 9 and people did this in tier 6 and 7. To those players, I say “Well done”. But this isn’t a leading edge player’s blog. I’m not IMBA in any way, shape or form, I just play the game for enjoyment. So for me, and the many other players who aren’t leading edge, don’t have state of the art systems, spend hours optimizing and tuning their PC and internet connection and can’t donate huge swathes of their time to hone their skills, OS10 with 3 drakes active is still a tricky thing to go for.

Well, last week, we went in there and we came close several times. But we just fell short. 300K short, 100K short, 90K short. Each time improving, each time getting closer. We knew that we’d do it this week, it was just a question of keeping our heads and focussing on the job.

In the week since Stormshaper first set foot in Obsidian Sanctum she’s improved her weapons and now has a Nighttime equipped in each hand. She also opened up the Sons of Hodir daily quests and has the entry level shoulder enchant, The Lesser Inscription of the Axe in place.

All these small changes have combined to give a significant boost to her base DPS. I’ve also been using Rawr to test her gemming requirements so some subtle re-gemming has taken place, which again, will improve her DPS. Reading that last sentence back, you can see that I’m falling into the same trap that I fell into with the Hunter and the Death Knight and the Warlock before her, but for some reason, whether its the class, or the play style, or the guild I’m in, I’m finding all these things to be less of a chore with Stormshaper.

Anyway, away from the theorycraft, tonight we went into OS10 and were determined to complete the challenge.

Our raid was made up of one warrior tank, one discipline priest healer and 8 DPS. Stormshaper the enhancement shaman, a hunter, four death knights, a warlock, and a paladin.

First run – wipe with 300K health left on the boss.
Second run – wipe with 110K health left on the boss.
Third run – wipe with 600K health left on the boss. The flame walls came and caused havoc and we died very, very quickly.

And so it continued. Close, closer, closer, but still not there. Until the 7th run of the evening, and then……SUCCESS! Lucky seven, and what an epic success it was.

Tenebron had been causing havoc when he flew down to assist Sartharion. He would zoom in and take out the healer pretty much instantly. With no healer and two bosses, the raid would collapse very quickly. To overcome this, one of the Death Knights decided that he would stand close enough to the healer when Tenebron came down, he would taunt it away from the healer as far as the tank, who would in turn Tenebron off the death knight and onto him. In effect this chain taunt would end with the tank having two bosses on him for a few seconds.

With the rest of the raid concentrating on Sartharion and never moving off him, the hope was that our DPS output would be enough to bring him down before Tenebron could kill our tank. On previous two attempts using this strategy, we came close, then it worked. Like clockwork. It was a strategy that was brilliantly executed by the death knight “bait” and our warrior tank.

My job was to bring Heroism, totems, spirit wolves and the flame elemental. Heroism went about 15 seconds into the fight, knowing that its 30 second buff would take us to approximately 45 seconds. All three drakes come down about 1 minute 30 seconds into the fight, so by 45 seconds we should have made a significant dent in Sartharion’s health as Tenebron, the first of the drakes arrives.

Stormshaper lasted until the boss had about 60K on him. Some other DPS fell by the wayside around this time too. A mix of the flame walls, and the flame elementals that spawn from that took care of them. But Sartharion’s health kept falling. 60K, 50K, 40K…..20K the healer died…..10K, 9K, 8K the tank fell…….come on, please, come on, a Paladin, swinging away, strikes the boss once, twice, the paladin falls, Sartharion falls first! Achievements filled the screen as the realisation hit home. We had achieved our “Of The Nightfall” titles.

It was marvellous.

Oh, and the reins of the black drake fell too.

As Stormshaper is an alt, I decided that it wouldn’t be fair to roll on the reins, so it was left to the mount collectors in the raid to roll for it, and poetically, the Paladin who’s last swing dealt the killing blow to Sartharion the boss won the roll and got the dragon. All in all, it was a great way to end a brilliant and very successful raid.

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Completing the Jigsaw

With Stormshaper equipped extensively in Tier 9 DPS gear it is becoming increasingly difficult for her to get gear from the 5 man heroic dungeons. To this end, I’ve been using Rawr and Wowhead’s Item Comparison tool to try and plan out what items Stormshaper can get from 5 man heroic dungeons and/or emblems (note not Emblems of Frost) from those instances.

The table below shows the best items that are still available to her.

Neck Ancient Pendant of Arathor from Heroic Trial of the Crusader.
Back Hammerhead Sharkskin Cloak which is purchasable with 25 Emblems of Conquest.
Wrists Essence of Suffering from heroic Forge of Souls.
Feet Treads of Dismal Fortune. (These are leather rather than mail, but they give outstanding DPS for Stormshaper). She can also equip Spiked Toestompers, but with Armour Penetration, these are geared more specifically for a hunter.
Finger Band of Stained Souls. There are Ashen Verdict rings available if I want to grind out that reputation killling endless trash mobs in Icecrown Citadel, or there are Kirin Tor rings available if I want to spend thousands of gold. Seeing as I want to do neither of these tasks, the Band of Stained Souls is the best option.
Finger Dexterous Brightstone Ring purchasable with 35 Emblems of Triumph.
Trinket Needle Encrusted Scorpion from Heroic Forge of Souls.
Weapon Black Icicle or another Nighttime

The Needle Encrusted Scorpion entry is a mystifying entry in the trinket table as it’s aimed more towards armed warriors, druids and marksman hunters who really benefit from the armour penetration buff. Enhancement shamans don’t get any benefit from armour penetration so there’s no real reason for Rawr to rate it so highly. I’m going to run a few simulations with it using Enhsim to see what it gives to the baseline DPS predicted by the simulator.

However it goes without saying that if you are fortunate enough to win the trinket, the critical strike buff it gives you isn’t going to do your performance any harm.

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Call My Gearscore Bluff

Elderfantazy. Look at him. Look at all that high level hear. I bet you his Gearscore is amazing. I bet you, having a Gearscore like that will get him a VIP pass into every 10 and 25 man pug on his realm. You simply can’t do anything except awe at the gear he has on his character.

When I saw he was going to be the tank for my party in Violet Hold today, I thought to myself – oh, this is going to be super quick. We’re going to be in here, smash everything in our path and get out again. No problem at all.

How wrong I was.

Firstly, one of the party asked for a few seconds before we started the instance. No, Elderfantazy was having none of that, and started the instance, and we engaged the first mobs a man down. But that wouldn’t be a problem. I mean, look at his gear. Check out his Gearscore. He could hold aggro all day long and we’ll just kill the mobs. Might take a few seconds longer, but that’s all.

No – forget that.

Let me say that marking was non existent. Let me say that threat management was none existent. Let me say that holding aggro was none existent. Mob after mob after mob after mob would engage anyone in the party except for Elderfantazy. Then he would suddenely jump into life and join the party after the mobs were running all over the place.

Xevozz – you know that annoying boss you kite all over and avoid the orbs? Well, for whatever reason he didn’t do that. He just stood there and died. Pretty damn quick really, considering his imba gearscore. You see, despite all the high level gear and the high level attitude, he didn’t know the tactics, and never bothered to tell us that he didn’t know the tactics. So he stood there like a complete noob and died while our healer worked her ass off trying to keep him alive. And because he didn’t know and was too arrogant to ask us, we wiped.

Look at that gear he’s wearing, and he caused a wipe in Violet Hold! Why didn’t Gearscore tell me he didn’t know the tactics for a 16 month old 5 man instance that he must have run on normal at least more than once?

We rejoined the instance.

“What now?” he asks.
“We start again, and this time, kite the boss”
“OMFG! Start again?”
“Have you done this instance before?”
“Yeah, of course.”
“So you know how it works?”
“Well, I’ve never wiped in here before.”
“First time for everything. Do you know the tactics for that boss?”
“No.”
“So you didn’t think to tell us, so we could tell you?”
“I don’t need tactics. If the DPS was good enough, he’d go down.”
“Nothing wrong with the DPS, it was you that caused that wipe, by standing there when the orbs spawned.”
“I can’t believe we have to start again.”

Second time – he did as we asked and the boss died in seconds. As he should, when you have a tank who knows what he’s doing.

We dropped the boss – despite Elderfantazy never managing to keep aggro for any length of time. Then, the final nail in the noob coffin. He “Need” rolled on the Staff of Trickery and then left the group instantly. Classy guy.

Completely rubbish tank, really arrogant manner, no idea of tactics, ninja looter, but hell yeah, look at his Gearscore!

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How to Lose Friends and Alienate People

Vault of Archavon. Free loot for everyone. You know the drill. Get 10 or 25 people together, go inside, spank down some trash, spank down some bosses who stand there and let you, loot, roll win.

Tonight, Stormshaper went into Vault of Archavon for the first time. In there, she took down the new boss, Toravon the Ice Watcher and Koralon the Flame Watcher. Two nice achievements to be had, all well and good.

But that isn’t what this post is about.

This post is about the remarkable reaction some people have to winning loot. You see, Toravon the Ice Watcher dropped these. Nice aren’t they?

Anyway, in the group of 25 there were 5 shamans. The raid leader and master looter said “Main spec roll” and with that, every shaman rolled. Stormshaper rolled 95, and Stormshaper won the boots.

Now, that is normally where it ends. Loot distributed, move to next boss.

No.

Not when you have a shaman in your group called Pamphilos. You see Pamphilos has thousands of PvP kills, therefore, Pamphilos believed that as he rolled the second highest roll, the loot should go to him.

I got an immediate whisper.

“If you were a nice person, you would give them to me.”
“Eh? But I won them fairly.”
“No. You ninja’d them. You have only 66 PvP kills. You don’t PvP, you should give them to me.”
“Umm, no. If I had 0 PvP kills, you could say I don’t PvP, but I have 66, so I have actually PvP’d on this character.”
“No. You should give them to me.”
“No I shouldn’t. I rolled fairly and won.”
“You ninja’d them. You should not roll on PvP gear.”

In the raid, people were arguing.
You should give them to Pamphilos.
You ninja’d that loot.
No she didn’t ninja the loot she rolled and won.
You have twenty people here who think you’re a ninja.
We’ll never group with you again.

“Fine.” Says I. “This is my care face. Can you see me caring?”

By now, Koralon is engaged.

“900G for the loot”
“No thanks.”
“You fucking prick”
“Excuse me?”
“You fucking ninja prick”
“I didn’t ninja anything. I won them fairly, deal with it.”
“You’ll never get invited to somerandomguildname
“But I don’t want to be invited to somerandomguildname
“Ha! You fucking noob. They’re ranked 3/4 on the realm.”
“Okay, good for them. I still don’t want to be invited to somerandomguildname.”
“You’ve made enemies here.”
“Eh? Enemies? Where? What are you talking about?”
“You’re a ninja and you’ve made enemies. I’m serious. I’ve got over 10,000 PvP kills. Those boots should be mine.”
“These 10,000 kills, did you QQ them to death?”
“Fuck off. Prick.”
“Nice.”
“You had no right to roll on that loot.”
“I had every right to roll on it. I was part of the raid that killed the boss. I did my share of damage, that gives me the right to roll.”
“No it doesn’t. You should not roll on PvP gear.”
“Says who?”
“Me.”
“Well, you’re not the raid leader or master looter, and you didn’t make the loot rules up.”
“STFU.”

By now we’d taken out Koralon. Another achievement. Yay.

I couldn’t tell you if any loot dropped off him that I could use, I was too staggered by what was on my screen. I found it hilarious. Such a devastating reaction.

Time passed and the raid ended. I was in Dalaran.

“Mate.”
“I’m not your mate.”
“Mate, give me the loot, I really need the upgrade.”
“No chance.”
“They’re PvP and you’re not going to use them.”
“How do you know? How do you know I’m not going to use them? You don’t know that.”
“You can’t use them in PvE.”
“Yes, I know. I’m not going to use them in PvE. I already have a full tier 9 set for PvE.”
“Noob.”
“Oh! Oh here it comes. Okay, lets get the nerd rage out of the way.”
“I’m going to kill you.”
“How exactly are you going to “kill” me?”
“I will duel you.”
“Okay, and then will you loot my still warm corpse for the footwear?”
“STFU Noob.”
“Ha! You’re hilarious.”
“You’re a prick. You fucking noob.”
“Ha! Ha! Got any more? How about ‘Your mother’ jokes? Got any of them?”
“Look, this is your last chance, seriously. Give me that loot.”
“Eh? Last chance to give you the loot that I won fairly and squarely? What will happen if I don’t take that last chance?”
“I’ll kill you. When I find you.”
“Well, I’m on the flight path in Dalaran.”
“I can’t kill you there.”
“Well, technically, you can’t kill me anywhere, but don’t let that stop you trying.”
“You’re dead. You’ve made loads of enemies today.”
“Hmm, cyber nerd rage enemies? I’ll live.”
“You prick.”
“Okay, you’re boring me now.”

With that, I flew off from Dalaran to hand in a daily in Argent Tournament.

“Yeah, go on, fly away.”
“I have.”
“You prick.”
“Okay, here’s a suggestion. If you really, really want the feet that dropped, go and round up all your buddies, and farm VoA, the same as everyone else does.”
“STFU noob.”
“Okay. Well, don’t cry too hard, they’re just pixels, and there’ll be more soon.”

And with that, I logged out.

So Stormshaper has made a whole slew of enemies now and will never be invited into somerandomguildname. I wonder what will become of her?

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Tanking Irritants? Tanks Are Irritating

I read this post today from Can Tank Will Travel. I would love to find a tank like that. No, really, I would probably pay gold to have a tank like that when Stormshaper zones into her latest instance.

Do they even exist? I have to ask because I simply have never seen anyone do anything like that. Not at all.

One thing I want Blizzard to change in Cataclysm is the ability for parties to absolutely blast through heroics without any thought. This is not fun and it’s led to the current state of PuGs and the tanks that “lead” parties through them.

What you get is this:

The “Speed” run.
The tank zones into the instance, doesn’t even look around or acknowledge the party, wait for buffs or any of that. He steams into the first mob he sees, aggro’s it and then instantly runs to the second mob with the rest of the group trailing behind him trying to take down the mobs that are following all over.

Now – this can work – if your healer is bang on the money. However, if your healer isn’t quite up there in terms of full tier 9/10, perfect trinket usage and mana management, it all turns to shit pretty damned quick as the healer runs out of mana, the tank runs out of heals and the weight of numbers overpowers everyone.

A variation on this theme is the “Speed” run where the tank thinks he’s much better than he really is.

A case in point, last night, Stormshaper zoned into Utgarde Keep – the entry level WoTLK heroic. Our tank zoned in and ran straight for the first two guards atop the stairs, running past them, he aggro’d the mobs by the giant anvils – but his threat was for shit. He didn’t use Death and Decay once. Instead he spent his time running around and around and around trying to round up the mobs who were all over the healer. The sheer weight of DPS blitzed them down. As we went through the room with the proto-drakes and their handlers – he did the same thing. Drakes came from everywhere as they flung party members far and wide.

Stormshaper died on the small mob of three that are just through the doors before the first boss. She was beating up the tank’s target, then cast chain lightning on five stacks of Windfury. This caused the other two mobs to turn around and smash her down while the tank single-targetted the one mob of the three.

His response “LOL! U SUK!”
I asked him about his aoe threat – “LOL! HIT MY TARGET NUB”
So I show him I was hitting his target, it was my AOE talent that caused the other two to smash me to pieces.
His response “LOL!”
I say “What about Death and Decay?”
“COOLDOWN NUB”
“What about Obliterate? Dark Command?”
“STFU NUB! HIT WHAT I HIT OR LEAVE”
So, rather sarcastically, I said – well if you are a single-target tank, would you like us to sheep the square and frost trap circle? You’ll have to use markings to achieve that.

All the way through the instance, he aggro’d more and more mobs with limited threat generation. I moved Omen to the centre of the screen and ended up casting from range so that I could protect the healer while he ran around like a chicken with no head, simply aggro’ing things to attack us the party rather than him the focus of the threat. Even on the final boss, he never taunted once, however he did cast Army of the Dead and had the boss spinning round and round which was interesting when he did his Dark Smash attacks.

Stormshaper also hit another variation on this – the speed run where we aggro no bosses at all unless we can’t avoid them.

Zoning into Drak’Tharon Keep, the tank sped into the instance, aggro’d everything running past mobs chaining them behind him, the DPS is incredibly high so everything falls down very quickly. Trollgore is taken out in seconds. The tank then runs right past Novos The Summoner, activating his battle but proceeds through to the room with the bats – all the zombies that spawn to protect Novos run in – so they need to go down as well – so we kill all the mobs, but not the boss! Then we run down past King Dred, taking out the trash, but not doing the boss here – before finally up the stairs, more and more trash – does the tank stop for mana? What do you think?

Straight up to the last boss, Prophet Tharon’Ja, he takes a while as everyone is out of, or low on mana. As soon as boss goes down, tank zones out – no loot, no thanks, nothing.

This is a fundamental flaw in the reward system available through the dungeon finder.

People are absolutely abusing the gear levels they have achieved through farming badges making an absolute mockery of the game.

The WoTLK heroics are now an unfortunate obstacle on the way to getting more badges rather than a test for people who want to run the instances. There is no challenge to the dungeons at all. Using, or mis-using the random dungeon finder in this way, people are blasting through content, as they single-mindedly farm emblems. And if you are guilty in any way of slowing them down, you are kicked without a second thought.

Stopping for mana breaks? I had a tank tell me “Mana is for the weak”. Seriously.

I pointed out that mana is what helps the healer keep his arse alive – to which he replied – I don’t need a healer or DPS to do this.

The other side of the speed run is the undergeared, poorly researched tank who has decided that rather than wait 20 minutes for a random dungeon as DPS, he can simply switch stances or move into frost spec and he’s away. So the tank will aggro a mob and die in seconds because he has no mitigation talents. That’s just painful and unfair to the other players he’s burdened with his own laziness and/or ignorance.

One thing Blizzard could do to try and remedy this situation is remove the Emblems Of Frost from the daily random heroic because this would make heroics less attractive to over-geared players who are running the heroic for those emblems and nothing else.

Removing the emblems of frost would kill off a lot of over-geared players abusing the random dungeon finder, and the other players in the group as they speed their way to the two badges they want. This would leave heroics for people who need gear from the dungeon, or from the emblems that you get from the dungeons. If you are stunningly overgeared for the content, then you don’t do it. There aren’t many groups of 80’s blasting through Burning Crusade heroics, because the rewards aren’t relevant to them any more.

(Not to say these “imba” players couldn’t learn a bit about how the game used to be when it was tough – bring back the Burning Crusade heroics scaled up to today’s gear levels, that would dent a few out of control ego’s).

Removing the emblems of frost wouldn’t make the wait for groups over-long. At every level of the game Stormshaper has managed to find a group in a reasonable timeframe. However, that’s a reasonable time frame for me. Someone else who wants badges and wants them now, might find a 10-15 minute wait intolerable.

The emblems of frost/triumph/valor/whatever currency has worked to a degree because people can get gear very, very easily compared to Burning Crusade, but the level of the gear that’s freely available has made a mockery of the heroic dungeons, and with the random dungeon finder in full swing, it has turned the game into little more than a random dungeon chain, day after day after day.

It has got to the point now where a player doesn’t need to do quests, doesn’t need to see content. None of that is relevant any more. All a player needs to do is spend 15-20 minutes blasting though a heroic that they’re obviously not interested in and care little about so that they can accrue emblems and buy higher iLevel gear and if anyone is guilty of adding precious seconds to the time spent doing these annoying heroics, then they meet with volleys of abuse along the way.

That in my experience is the game today.

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